Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Mar 23, 2007, 04:43 PM // 16:43   #1
Pre-Searing Cadet
 
sorrow777's Avatar
 
Join Date: Mar 2007
Guild: LIFE
Profession: Rt/Me
Advertisement

Disable Ads
Question Rt/Me build help, please

Guys found your site, and theres lots of info on builds, but i'm finding that almost every build i see requires an elite skill, and i just don't have any yet.

I like my ritualist but i can't seem to find the right balance where i feel like i'm devastating enough (:

So please, if anyone can help me with a NON-ELITE skill build that works really well until i get my elite skills going that would be awesome. I'm open to anything really including healing, but primarily i love dmg dealing. so either rt primary or me primary would work for me.

thanks in advance!
sorrow777 is offline   Reply With Quote
Old Mar 23, 2007, 05:27 PM // 17:27   #2
Desert Nomad
 
Kuldebar Valiturus's Avatar
 
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
Default

OK, you are just starting out...PVE, I assume? Try this one on for size:

Continual Channeler <----link

Secondary Profession is irrelevant for this build and no elites needed. I have been having great luck with the build and I modify it when needed depending on the mission, etc.

One adaptation I use:

Bloodsong
Gaze from Beyond
Spirit Boon Strike
Essence Strike
Spirit Burn
Spirit Rift
Recuperation
Mend Body and Soul

14 Restoration/16 Channeling....

The skills are pretty much used in the order listed....just read the wiki link and it will come together for you, I'm sure.

Now, I use Heroes with my Ritualist so I don't play as an active healer, but depending on the mission, Recuperation is a great passive way to heal and Mend Body and Soul is a cheap heal and condition removal that I use primarily on myself. I like the damage this non-elite build does.

I'll move on to bigger and better when I get more skills acquired. <just finished the Convocation Mission>
Kuldebar Valiturus is offline   Reply With Quote
Old Mar 23, 2007, 06:04 PM // 18:04   #3
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
Default

Please bring a rez skill in PvE.

If you decide to use Kuldebar's build, drop Gaze from Beyond for Flesh Of My Flesh.

I would suggest using one of those builds you see and replace the elite with something similar to it. Heck, you can arcane echo one of your non-elites or use arcane mimicry and take an elite from a hero or henchie.
Pick Me is offline   Reply With Quote
Old Mar 23, 2007, 07:07 PM // 19:07   #4
Pre-Searing Cadet
 
sorrow777's Avatar
 
Join Date: Mar 2007
Guild: LIFE
Profession: Rt/Me
Default

Ill try this out. I'm lvl 19 and in kening center so i have access to a lot of skills including arcane echo.

Just no elite skills yet. ): thanks for the quick response
sorrow777 is offline   Reply With Quote
Old Mar 23, 2007, 07:39 PM // 19:39   #5
Pre-Searing Cadet
 
sorrow777's Avatar
 
Join Date: Mar 2007
Guild: LIFE
Profession: Rt/Me
Default

Doh i don't have nightfall yet so i can't get renewing surge
); I'll have to replace it with something else.
sorrow777 is offline   Reply With Quote
Old Mar 24, 2007, 02:11 AM // 02:11   #6
Desert Nomad
 
Kuldebar Valiturus's Avatar
 
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
Default

Quote:
Originally Posted by Pick Me
Please bring a rez skill in PvE.

If you decide to use Kuldebar's build, drop Gaze from Beyond for Flesh Of My Flesh.

I would suggest using one of those builds you see and replace the elite with something similar to it. Heck, you can arcane echo one of your non-elites or use arcane mimicry and take an elite from a hero or henchie.
Gaze from Beyond is important in the build because it's cheap energy-wise and effective damage wise, it does damage by using the proximity of the spirit you just summoned. I added Mend Body Soul for condition removal on my self mainly. But the heal is quite nice to have at 14 Restoration. Recuperation is generally used in some tougher fights to help the monks out a bit. I have my restoration attribute pretty high to support my last 2 skill slots and give me some self heals. But here is the core of the idea, without the last 2 slots:


<beef up channeling attribute to max you can afford>

Bloodsong <--- bind spirit first
Gaze from Beyond <---cast on your main target, takes health from spirit
Spirit Boon Strike <---cast on your main target, heals spirit
Essence Strike <---cast on your main target, this will give you energy back (if you have the spirit near you) and damage target
Spirit Burn <---damage to main target, plus extra damage if spirit is in earshot
Spirit Rift <-----your main AoE, nice finisher or general damage
Optional
Optional

Thats the whole purpose of that damage string. You keep cycling the 6 cycles, except skip Bloodsong if the spirit is still "alive". 2, 3,4,5 and 6...

I am not afraid to have party members specialized, I like the old school idea of Monks Healing and rezzing and so forth.

I never take a rez skill, but I play entirely with Heroes and Henchies and have never had to rez one of them in nearly 700 hours of play.

Sure if you group with people, take a rez, I put flesh of my flesh on the bar, drop recuperation and keep Mend Body Soul...

For general questing and most Missions, I find that taking a rez is largely useless.

It's simple real estate economics. I was a good little Guild Warrior and always brought a rez, but my Henchies and Heroes never appreciated it.

Sure, if I am doing something like DoA or UW I might plan differently.

Last edited by Kuldebar Valiturus; Mar 24, 2007 at 02:39 AM // 02:39..
Kuldebar Valiturus is offline   Reply With Quote
Old Mar 24, 2007, 02:15 PM // 14:15   #7
Pre-Searing Cadet
 
sorrow777's Avatar
 
Join Date: Mar 2007
Guild: LIFE
Profession: Rt/Me
Default

Captures signet is always nice to take too... thanks for the help man! I've been using it and its pretty fun so far. I'm gonna test out some other skills in the mix. Also see if i can make a nice spawner that doesn't have an elite skill yet lol
sorrow777 is offline   Reply With Quote
Old Mar 24, 2007, 03:20 PM // 15:20   #8
Ascalonian Squire
 
Ace~O~Spade's Avatar
 
Join Date: Dec 2006
Location: SD
Guild: Cheese It [BOX]
Profession: Rt/Mo
Default

im hungry, im gonna go eat...
Ace~O~Spade is offline   Reply With Quote
Old Mar 24, 2007, 05:45 PM // 17:45   #9
Academy Page
 
VegJed's Avatar
 
Join Date: Sep 2006
Default

Another build you could possibly use is:
[skill]Bloodsong[/skill] [skill]Pain[/skill] [skill]Shadowsong[/skill] [skill]Boon of Creation[/skill] [skill]Painful Bond[/skill]
and the rest optionals, bring along a signet of capture in case you find an elite you want, bring a rez if you want, bring Arcane Echo if you want to use it on Painful Bond (probably not necessary), bring along a couple of attack spells (Essence Strike, Spirit Boon Strike, etc.) Attributes are:
Channeling 11+1+Whatever runes you want
Communing 10+Whatever runes you want
Spawning 10+Whatever runes you want
I say whatever runes you want, because if you're only starting off, you probably don't want to go spending all of your money on runes, and really, they don't matter that much at that point in the game.
VegJed is offline   Reply With Quote
Old Apr 19, 2007, 06:37 PM // 18:37   #10
Academy Page
 
Join Date: Sep 2006
Profession: R/Mo
Default

Quote:
Originally Posted by sorrow777
Ill try this out. I'm lvl 19 and in kening center so i have access to a lot of skills including arcane echo.

Just no elite skills yet. ): thanks for the quick response
if you can go to kaineng centre you can never be far away from vizunah square mission. if you just bring cap sign and henchies and just try the beginning till you have Rt boss it gives weapon of quickening which is a pretty good skill in my opion.
multi killer n l is offline   Reply With Quote
Old Apr 19, 2007, 07:39 PM // 19:39   #11
Krytan Explorer
 
Join Date: May 2006
Profession: Rt/N
Default

My Rit/N Minion Bomber build doesn't NEED any elites, but they are nice. Flesh Golem, Jagged Bones, and Reclaim Essence, you don't get them until late in the game. As long as you keep your Enchants up, you can get some major PB-AoE damage just from Explosive Growth and the occasional Death Nova.
Bargamer is offline   Reply With Quote
Old Apr 20, 2007, 12:14 AM // 00:14   #12
Lion's Arch Merchant
 
Oso Minar's Avatar
 
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
Default

[skill]Arcane Echo[/skill][skill]Spirit Rift[/skill][skill]Ancestors' Rage[/skill][skill]Essence Strike[/skill][skill]Spirit Siphon[/skill][skill]Life[/skill][skill]Bloodsong[/skill][skill]Flesh of My Flesh[/skill]
That could work. Echo Spirit Rift and go to town with stationary targets and groups. Target a Warrior or Dervish and hit Ancestors' Rage for an added AoE. Essence Strike and Spirit Siphon are your two main sources of energy management, relying on Bloodsong and Life to fuel them. Flesh of My Flesh is your hard rez.

I'd get Elites, though. I'll run this build, but substitiute Bloodsong for Recuperation. Instead of Spirit Siphon, I'll run [skill]Offering of Spirit[/skill] 'cause that skill is just peachy.

I like using Restoration spirits because you don't particularly need to care where you put them, and the fact that there are two wonderful spirits that give effects over a very large area. Both spirits also help with allies and undead minions, which ease the burden on healers and the Necromancer (or Ritualist ).

There are MANY perfectly viable alternative options and variations, though, my personal preference is in no way the absolute standard of what a Channeling Ritualist's bar should look like. I would, however, suggest you pick up Arcane Echo, because it's a great skill that you can use for a lot of things as a Ritualist (or any character, for that matter).

Just my two cents. Get out there and cap some elites, though! There are some great ones!
Oso Minar is offline   Reply With Quote
Old Apr 20, 2007, 01:11 AM // 01:11   #13
Jungle Guide
 
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
Default

Shadowsong
Pain
Painful Bond
Arcane Echo
Bloodsong
Dissonance
*whatever*
*Whatever*
Max communing, set chanelling as high as you can, lay spirits, spam Painful bond.
I got through Cantha reeeeeally easily with similar builds. You get Wanderlust pretty soon, and that helps out the build too.
ArKaiN is offline   Reply With Quote
Old Apr 23, 2007, 03:46 PM // 15:46   #14
Frost Gate Guardian
 
Join Date: Mar 2006
Location: Singapore
Guild: POEA
Profession: Mo/N
Default

rt/n minion bomber works well w/o an elite...

even when i use an elite, its jagged bones / flesh golem...
Firestone is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:27 AM // 04:27.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("